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|ID_E = 14209 | |ID_E = 14209 | ||
|shortname = axe_salvaged | |shortname = axe_salvaged | ||
| − | |type = | + | |type = Cutting |
| − | |type1 = | + | |type1 = Projectile |
|craft= {{#var:craft_{{#var:itemNameCr}}}} | |craft= {{#var:craft_{{#var:itemNameCr}}}} | ||
|time = {{#var:time_{{#var:itemNameCr}}}}s | |time = {{#var:time_{{#var:itemNameCr}}}}s | ||
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|XP = 6 | |XP = 6 | ||
}} | }} | ||
| − | '''{{#var:pageName}}''' | + | '''{{#var:pageName}}''' is quite an expensive tool for gathering resources. Extraction speed for [[Wood/en|wood]] is 28 pieces per second, versus the usual 27.7 [[Hatchet/en|hatchet]]. The difference is not very big, but the main advantage of a salvaged axe - it is a very low repair cost. It can also be used as a melee weapon. |
[[File:Salvaged Axe i.jpg|right|thumb|290px|alt={{#var:pageName}}]] | [[File:Salvaged Axe i.jpg|right|thumb|290px|alt={{#var:pageName}}]] | ||
| − | == | + | == Salvaged Axe as a weapon == |
| − | === | + | === As a melee weapon === |
| − | + | Damage caused by a Salvaged Axe is not so bad for melee weapons:<br /> | |
| − | + | Damage to the head - 30 <br /> | |
| − | + | Damage to the body - 55 <br /> | |
| − | + | Damage to the arms - 16 <br /> | |
| − | <br/> | + | <br /> |
| − | + | Since the [[:Category:build 687.80|687.80]] version, the axe can be thrown, so the strength of the damage is multiplied, and the axe takes the properties of projectile weapons (see "[[Damage types/en|Damage types]]"). After throwing the axe you can pick up it. | |
| − | === | + | == As the raiding tool == |
| − | + | An axe has the following damage to buildings:<br /> | |
| − | + | Twig constructions - 6<br /> | |
| − | + | Wooden constructions - 5.5<br /> | |
| − | + | Stone constructions - 0.75<br /> | |
| − | + | Metal constructions - 0.35<br /> | |
| − | + | Armored constructions - 0.35 | |
| − | |||
| − | == | + | == How to make Salvaged axe == |
| − | + | At the beginning recipe for the axe is unknown to the player. It can be obtained by using [[Blueprint Page/en|blueprint page]] or studying the recipe at the research table. | |
{{gridCraftUnivers4x | {{gridCraftUnivers4x | ||
|sh=7 | |sh=7 | ||
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|posx1= 4 | |posx1= 4 | ||
|рес2= [[File:Wood.png|32px|link=Special:MyLanguage/Wood]] | |рес2= [[File:Wood.png|32px|link=Special:MyLanguage/Wood]] | ||
| − | |итм2= [[Wood| | + | |итм2= [[Wood/en|Wood]] |
|кол2= {{#var:craft_{{#var:itemNameCr}}_WOD}} | |кол2= {{#var:craft_{{#var:itemNameCr}}_WOD}} | ||
|devc2=vhl | |devc2=vhl | ||
| Строка 93: | Строка 92: | ||
|posx2= 2 | |posx2= 2 | ||
|рес3= [[File:Metal Fragments.png|32px|link=Special:MyLanguage/Metal Fragments]] | |рес3= [[File:Metal Fragments.png|32px|link=Special:MyLanguage/Metal Fragments]] | ||
| − | |итм3= [[Metal Fragments| | + | |итм3= [[Metal Fragments/en|Metal Fragments]] |
|кол3= {{#var:craft_{{#var:itemNameCr}}_MFR}} | |кол3= {{#var:craft_{{#var:itemNameCr}}_MFR}} | ||
|devc3=vhr | |devc3=vhr | ||
| Строка 100: | Строка 99: | ||
|posx3= 6 | |posx3= 6 | ||
|рес4= [[File:Metal Ore.png|32px|link=Special:MyLanguage/Metal Ore]] | |рес4= [[File:Metal Ore.png|32px|link=Special:MyLanguage/Metal Ore]] | ||
| − | |итм4= [[Metal Ore| | + | |итм4= [[Metal Ore/en|Metal Ore]] |
|кол4= {{#expr:{{#var:craftloot_MFR_MOR}} * {{#var:craft_{{#var:itemNameCr}}_MFR}} }} | |кол4= {{#expr:{{#var:craftloot_MFR_MOR}} * {{#var:craft_{{#var:itemNameCr}}_MFR}} }} | ||
|devc4=v | |devc4=v | ||
| Строка 106: | Строка 105: | ||
|posy4= 6 | |posy4= 6 | ||
|posx4= 6 | |posx4= 6 | ||
| − | }} | + | }}To create a homemade axe you will needː {{#var:craft_{{#var:itemNameCr}}_MFR}} [[Metal Fragments/en|metal fragments]] and {{#var:craft_{{#var:itemNameCr}}_WOD}} [[wood/en|wood]]. Creation takes {{#var:time_{{#var:itemNameCr}}}} seconds. |
| − | == | + | == Concept-arts == |
<gallery>Salvaged Axe a1.png</gallery> | <gallery>Salvaged Axe a1.png</gallery> | ||
| − | == | + | == Update Log == |
| − | * [30.10.2015] 687.80 | + | * [30.10.2015] 687.80 Axe can be thrown |
| − | [[Category: | + | [[Category:Tools]] |
| − | [[Category: | + | [[Category:Weapons]] |
Текущая версия на 13:22, 25 июля 2016
| Salvaged Axe | |
|---|---|
| Tool. It is useful for gathering resources. | |
| — Update version: build Undefined | |
| — Checked: build 687.80 Версия игры, при которой информация с этой статьи была проверены в последний раз.
| |
| Shortname | axe_salvaged |
| id | 14209 |
| Type | Cutting, Projectile |
| Max Condition | 300 |
| Дальность стрельбы | m |
| Speed | 1.3s |
| Damage | |
| Head | 30 |
| Chest | 55 |
| Arms | 16 |
| DPS[1] | 24 |
| |
25 |
| |
5 |
| Урон по строениям | |
| Из веток (Twig) | 6 |
| Из дерева (Wood) | 5.5 |
| Из камня (Stone) | 0.75 |
| Из металла (Metal) | 0.35 |
| Из бронированного металла (Armored) | 0.35 |
| Рецепт | |
| Time | 120s |
| Blueprint | |
Salvaged Axe is quite an expensive tool for gathering resources. Extraction speed for wood is 28 pieces per second, versus the usual 27.7 hatchet. The difference is not very big, but the main advantage of a salvaged axe - it is a very low repair cost. It can also be used as a melee weapon.
Salvaged Axe as a weapon
As a melee weapon
Damage caused by a Salvaged Axe is not so bad for melee weapons:
Damage to the head - 30
Damage to the body - 55
Damage to the arms - 16
Since the 687.80 version, the axe can be thrown, so the strength of the damage is multiplied, and the axe takes the properties of projectile weapons (see "Damage types"). After throwing the axe you can pick up it.
As the raiding tool
An axe has the following damage to buildings:
Twig constructions - 6
Wooden constructions - 5.5
Stone constructions - 0.75
Metal constructions - 0.35
Armored constructions - 0.35
How to make Salvaged axe
At the beginning recipe for the axe is unknown to the player. It can be obtained by using blueprint page or studying the recipe at the research table.
To create a homemade axe you will needː 250 metal fragments and 50 wood. Creation takes 120 seconds.
Concept-arts
Update Log
- [30.10.2015] 687.80 Axe can be thrown