Salvaged Sword/en — различия между версиями

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(Новая страница: «Category:Weapons Category:Melee weapons»)
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}}To create a salvaged sword, you need to get and smelt in the [[Furnace/en|furnace]] or [[Large Furnace/en|large furnace]] {{#var:craftammo_Salvaged_Sword_MFR_MOR}} units of [[Metal Ore/en|metal ore]] to get the {{#var:craftammo_Salvaged_Sword_MFR}} [[metal fragments/en|metal fragments]]. Add to the created metal {{#var:craftammo_Salvaged_Sword_CLT}} pieces of [[Cloth/en|cloth]], which will create a sword. The process of creation takes 1 minute.
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}}To create a salvaged sword, you need to get and smelt in the [[Furnace/en|furnace]] or [[Large Furnace/en|large furnace]] {{#var:craftammo_Salvaged_Sword_MFR_MOR}} units of [[Metal Ore/en|metal ore]] to get the {{#var:craftammo_Salvaged_Sword_MFR}} [[Metal Fragments/en|metal fragments]]. Add to the created metal {{#var:craftammo_Salvaged_Sword_CLT}} pieces of [[Cloth/en|cloth]], which will create a sword. The process of creation takes 1 minute.
  
 
== Crafting weapons calculator ==
 
== Crafting weapons calculator ==

Текущая версия на 12:10, 28 июля 2016

Другие языки:
Deutsch • ‎English • ‎русский

Salvaged Sword is an improvised melee weapon that has a good strength and the level of damage. The sword can be thrown and it receives the properties of projectile weapons.

How to make a Salvaged sword (Recipe)

Recipe of the sword can be found in the blueprint book or studied with the help of Research table.

No tools are required
Requires Workbench
Requires FurnaceLarge Furnace

To create a salvaged sword, you need to get and smelt in the furnace or large furnace units of metal ore to get the metal fragments. Add to the created metal pieces of cloth, which will create a sword. The process of creation takes 1 minute.

Crafting weapons calculator

Go to the crafting weapons calculator.

Update Log

  • [01/07/2016] The sword can be thrown, and it gets the properties of projectile weapons.
  • [07/10/2015] Added to the game.
  • DPS — Used as a metric in some games to allow the player to determine their offensive power.
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