Translations:Ammo/33/en — различия между версиями

Материал из Rust Wikipedia
Dear playersǃ Right now, the development of this website lies on the shoulders of a small group of enthusiasts. If you like our projects, you have a chance to help our project grow. The money we will get from the supporters will be invested in the website development, salaries for the editors, and payment for the dedicated server. You are able to donate via the payment methods listed below. Thank you in advanceǃ
PayPal: https://paypal.me/rustwikicom
(Новая страница: «== Update Log == * [14.04.2016] Low grade fuel is now used as a fuel for the flamethrower. * [03/06/2015] New ammunition is added: 12 Gaug…»)
 
м
Строка 15: Строка 15:
 
* [01/08/2015] Fixed bugs with traces of bullets in the air.
 
* [01/08/2015] Fixed bugs with traces of bullets in the air.
 
* [04/07/2014] An update was released at the experimental branch, in which the traces of bullets and shells as well as the shots from the bow, will have their own "weight" in the game world. It won`t only be a trace in the air, but a real object that will be able to bump into something or change the path under the influence of gravity.
 
* [04/07/2014] An update was released at the experimental branch, in which the traces of bullets and shells as well as the shots from the bow, will have their own "weight" in the game world. It won`t only be a trace in the air, but a real object that will be able to bump into something or change the path under the influence of gravity.
[[Category:Lists]]
 
[[Category:Ammunition]]
 

Версия 04:36, 2 февраля 2019

Информация о сообщении (править)

Это сообщение не имеет описания. Если вы знаете, где или как это сообщение используется, то можете помочь другим переводчикам, добавив к нему описание.

Формулировка сообщения (Ammo)
== Список изменений (Update Log) ==
* [22.07.2016] Скорость снарядов больше не рандомизируется (теперь от них не будет рандомного урона).
* [22.07.2016]  Теперь урон от снарядов будет линейно снижаться в зависимости от расстояния. Однако, будет иметься начальная дистанция с максимальным уроном, после преодоления которой урон начнёт снижаться.
* [14.04.2016] [[Low Grade Fuel|Топливо низкого качества]] теперь используется в качестве топлива для огнемёта.
* [03.06.2015] Добавлен новый боеприпас: [[12 Gauge Slug|Пуля 12-го калибра]].
* [03.06.2015] Добавлен новый боеприпас: [[Explosive 5.56 Rifle Ammo|Патрон 5.56-мм (Разрывной)]].
* [03.06.2015] Добавлен новый боеприпас: [[Incendiary Pistol Bullet|Пистолетный патрон (Зажигательный)]].
* [03.06.2015] Добавлен новый боеприпас: [[Incendiary 5.56 Rifle Ammo|Патрон 5.56-мм (Зажигательный)]].
* [03.06.2015] Добавлен новый боеприпас: [[Incendiary Rocket|Ракета (Зажигательная)]].
* [31.05.2015] Добавлен новый боеприпас: [[High Velocity Arrow|Скоростная стрела]].
* [31.05.2015] Добавлен новый боеприпас: [[HV 5.56 Rifle Ammo|Патрон 5.56-мм (Скоростной)]].
* [31.05.2015] Добавлен новый боеприпас: [[HV Pistol Ammo|Пистолетный патрон (Скоростной)]].
* [25.05.2015] Добавлен новый боеприпас: [[High Velocity Rocket|Ракета (Скоростная)]].
* [25.05.2015] Добавлен новый боеприпас: [[Smoke Rocket|Ракета (Дымовая)]].
* [22.04.2015] Добавлен новый боеприпас: [[Rocket|Ракета]].
* [14.01.2015] След летящей пули теперь видно лучше.
* [08.01.2015] Исправлены баги со следами от пуль в воздухе.
* [04.07.2014] Было выпущено обновление на экспериментальной ветке, в которой следы от пуль и снарядов ровно так же, как и от выстрелов из лука, будут иметь собственный «вес» в игровом мире. То есть, будут являться не просто следом в воздухе, а полноценным игровым объектом, способным вполне естественно врезаться во что-то или изменять траекторию под воздействием гравитации.
Перевод== Update Log ==
* [14.04.2016] [[Low Grade Fuel/en|Low grade fuel]] is now used as a fuel for the flamethrower.
* [03/06/2015] New ammunition is added: [[12 Gauge Slug/en|12 gauge slug]].
* [03/06/2015] New ammunition is added: [[Explosive 5.56 Rifle Ammo/en|Explosive 5.56 Rifle Ammo]].
* [03/06/2015] New ammunition is added: [[Incendiary Pistol Bullet/en|Incendiary Pistol Bullet]].
* [03/06/2015] New ammunition is added: [[Incendiary 5.56 Rifle Ammo/en|Incendiary 5.56 Rifle Ammo]].
* [03/06/2015] New ammunition is added: [[Incendiary Rocket/en|Incendiary Rocket]].
* [05/31/2015] New ammunition is added: [[High Velocity Arrow/en|High Velocity Arrow]].
* [05/31/2015] New ammunition is added: [[HV 5.56 Rifle Ammo/en|HV 5.56 Rifle Ammo]].
* [05/31/2015] New ammunition is added: [[HV Pistol Ammo/en|pistol cartridges (high velocity)]].
* [05/25/2015] New ammunition is added: [[High Velocity Rocket/en|Rocket (High Velocity)]].
* [05/25/2015] New ammunition is added: [[Smoke Rocket/en|Rocket (Smoke)]].
* [04/22/2015] New ammunition is added: [[Rocket/en|Rocket]].
* [01/14/2015] The trace of flying bullets is now seen better.
* [01/08/2015] Fixed bugs with traces of bullets in the air.
* [04/07/2014] An update was released at the experimental branch, in which the traces of bullets and shells as well as the shots from the bow, will have their own "weight" in the game world. It won`t only be a trace in the air, but a real object that will be able to bump into something or change the path under the influence of gravity.

Update Log

  • [14.04.2016] Low grade fuel is now used as a fuel for the flamethrower.
  • [03/06/2015] New ammunition is added: 12 gauge slug.
  • [03/06/2015] New ammunition is added: Explosive 5.56 Rifle Ammo.
  • [03/06/2015] New ammunition is added: Incendiary Pistol Bullet.
  • [03/06/2015] New ammunition is added: Incendiary 5.56 Rifle Ammo.
  • [03/06/2015] New ammunition is added: Incendiary Rocket.
  • [05/31/2015] New ammunition is added: High Velocity Arrow.
  • [05/31/2015] New ammunition is added: HV 5.56 Rifle Ammo.
  • [05/31/2015] New ammunition is added: pistol cartridges (high velocity).
  • [05/25/2015] New ammunition is added: Rocket (High Velocity).
  • [05/25/2015] New ammunition is added: Rocket (Smoke).
  • [04/22/2015] New ammunition is added: Rocket.
  • [01/14/2015] The trace of flying bullets is now seen better.
  • [01/08/2015] Fixed bugs with traces of bullets in the air.
  • [04/07/2014] An update was released at the experimental branch, in which the traces of bullets and shells as well as the shots from the bow, will have their own "weight" in the game world. It won`t only be a trace in the air, but a real object that will be able to bump into something or change the path under the influence of gravity.