Rust XP System/en — различия между версиями

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}}{{DISPLAYTITLE: Новая система опыта (XP System)
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}}{{DISPLAYTITLE: New XP System
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}}<p>Обновлённую систему опыта и уровней анонсировали практически сразу после введения системы исследования, основанной на [[Blueprints|чертежах]]. Поводом такого рода обновления послужил очевидный разрыв между прокачанными игроками и новичками. Всё потому, что чертежи можно было найти в [[Barrels|бочках]], в основном в [[Radtown|редтаунах]]. Слабому игроку опасно находиться в таких районах из-за постоянного дежурства более сильных игроков, которые попросту не дают развиваться новичкам. Для того, чтобы сделать систему прокачки более уравновешенной, разработчики вводят данное обновление.</p>
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}}<p>The updated XP and level system was announced almost immediately after the introduction of the research system based on the [[Blueprints/en|blueprints]]. The reason for such kind of renovation served an obvious gap between the experienced players and newcomers. That's because drawings can be found in [[Barrels/en|barrels]], mainly in [[Radtown/en|radtown]]. It is dangerous for weak players to be in such areas because of the constant stay of the stronger players who don`t simply allow the newbies to develop. In order to make the upgrading system more balanced, developers introduced this update.</p>
  
==Система уровней и опыта==
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== The XP and levels System ==
Новая система опыта состоит из двух важных элементов: level и XP.
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The new system of experience consists of two important elements: level and XP.
  
 
[[File:Rust XP s1.jpg|200px]]
 
[[File:Rust XP s1.jpg|200px]]
  
 
===Level===
 
===Level===
'''Уровень (Level)''' -- каждый предмет имеет свой уровень, начиная с которого, игрок может его изучить. Уровень предмета соответствует уровню игрока.  
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'''Level''' - each object has its own level, from which the player can study it. Item level corresponds to the level of the player.  
  
===XP===
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=== XP ===
'''Опыт (XP)''' - собственно сами очки опыта. Игрок получает XP за активность в игре, такую, как добыча [[Loot|ресурсов]], крафтинг, [[Building|строительство]] домов или убийство. Также игрок будет получать опыт за использование его [[Item_owner|собственности]] другими игроками, но не более 6 XP от одного игрока. Необходимо помнить, что "передача" опыта работает на определённом расстоянии. Набрав определённое количество XP, игрок получает уровень. Накопленные очки XP расходуются на изучение предметов.
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'''XP''' - actually is the experience points itself. The player receives XP for the activity in the game, such as the production of [[Loot/en|resources]], crafting, [[Building/en|building]] houses or murder. The player will get experience for the use of his [[Item_owner/en|property]] by other players, but not more than 6 XP from one player. It must be remembered that the "transfer" of experience working at a certain distance. After earning a certain amount of XP, the player gains a level. Accumulated XP points are spent on studying the subjects.
  
''Подробнее о праве собственности и распределению опыта на его основе [[Item_owner|читайте здесь]].''
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''For more information about the ownership and distribution of experience based on it [[Item_owner/en|read here]].''
  
==Панель исследований==
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== The Research Panel ==
 
<div style="max-width:100%;overflow:hidden">[[File:Rust XP Panel.jpg|100%]]</div>
 
<div style="max-width:100%;overflow:hidden">[[File:Rust XP Panel.jpg|100%]]</div>
Панель исследований открывается нажатием клавиши “Q”. Предметы в панели разделены по категориям в левой колонке (1). В самом низу этого списка можно найти раздел “Locked”. Там находится список не изученных вами предметов. В основном окне можно найти блок, в котором отображаются изученные и доступные для создания предметы (Available) (2). Не изученные, но доступные для исследования предметы находятся чуть ниже (Locked) (3). Еще ниже - недоступные для изучения из-за недостаточного уровня игрока (Upcoming) (4).
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Research Panel is opened by pressing the "Q" key. Objects in the panel are divided into categories in the left column (1). At the bottom of this list, you can find the section "Locked". There is a list of items you have not studied yet. In the main window, you can find a block that displays objects studied and available to be created (Available) (2). Subjects, that weren`t studied, but available for research  are slightly lower (Locked) (3). Lower - not available for the study due to the low level of the player (Upcoming) (4).
  
Возле неизученных предметов находится иконка, которая отображает информацию о том, какой необходимо набрать уровень для его изучения или количество очков XP.
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There is an icon near the unexplored subjects, which displays the information about what level do you need to gain for studying it or the amount of XP points.
  
Для более удобного поиска необходимого предмета, в панели присутствует функция “поиск” (5).
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There is also a function "Search", made for more convenient search of the desired object in the panel, (5).
  
  
После того, как вы выполнили все требования для изучения определённого предмета, выберите его и нажмите на синюю кнопку (6), после чего предмет станет доступен для создания.
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Once you have completed all the requirements for the study of a particular object, select it and click the blue button (6), after which the item will be available to create.
  
== Консольные команды для администраторов ==
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== Console commands for the administrators ==
С полным списком команд можно ознакомиться в статье "[[Console commands|Консольные команды]]".
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A full list of commands can be found in the article "[[Console commands/en|Console commands]]".
 
{| class="wikitable sortable" style="min-width:100%;"
 
{| class="wikitable sortable" style="min-width:100%;"
 
|-
 
|-
  ! style="width:25%"|Команда
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  ! style="width:25%"|Command
  ! style="width:75%"|Описание
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  ! style="width:75%"|Description
 
|-
 
|-
 
|style="white-space: nowrap"| <span class="txt_green">data.export</span>  
 
|style="white-space: nowrap"| <span class="txt_green">data.export</span>  
  | Экспортирует информацию об опыте.
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  | Exports the data about the experience.
 
  |-
 
  |-
 
|style="white-space: nowrap"| <span class="txt_green">xp.add</span> ''[Value]'' ''[Player Name / Steam ID]''
 
|style="white-space: nowrap"| <span class="txt_green">xp.add</span> ''[Value]'' ''[Player Name / Steam ID]''
  | Добавляет определённое количество XP выбранному игроку.<br /> <small class="txt_red">Примечание: Если не вводить имя игрока, команда будет применена к вам.</small>
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  | Adds a certain amount of XP to the selected player. <br /> <small class="txt_red">Note: If you do not enter the name of the player, the command will be applied to you</small>.
 
  |-
 
  |-
 
|style="white-space: nowrap"| <span class="txt_green">xp.reset</span> ''[Player Name / Steam ID]''
 
|style="white-space: nowrap"| <span class="txt_green">xp.reset</span> ''[Player Name / Steam ID]''
  | Сбрасывает уровень игрока до 1.<br /> <small class="txt_red">Примечание: Если не вводить имя игрока, команда будет применена к вам.</small>
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  | Resets players level to 1. <br /> <small class="txt_red">Note: If you do not enter the name of the player, the command will be applied to you</small>.
 
  |-
 
  |-
 
|style="white-space: nowrap"| <span class="txt_green">xp.setlevel</span> ''[Value]'' ''[Player Name / Steam ID]''
 
|style="white-space: nowrap"| <span class="txt_green">xp.setlevel</span> ''[Value]'' ''[Player Name / Steam ID]''
  | Устанавливает определённый уровень выбранному игроку.<br /> <small class="txt_red">Примечание: Если не вводить имя игрока, команда будет применена к вам.</small>
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  | Sets a certain level of the selected player. <br /> <small class="txt_red">Note: If you do not enter the name of the player, the command will be applied to you</small>.
 
  |-
 
  |-
 
|style="white-space: nowrap"| <span class="txt_green">xp.addlevel</span> ''[Value]'' ''[Player Name / Steam ID]''
 
|style="white-space: nowrap"| <span class="txt_green">xp.addlevel</span> ''[Value]'' ''[Player Name / Steam ID]''
  | Добавляет выбранному игроку определённое количество уровней.<br /> <small class="txt_red">Примечание: Если не вводить имя игрока, команда будет применена к вам.</small>
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  | Adds the selected player a certain number of levels.<br /> <small class="txt_red">Note: If you do not enter the name of the player, the command will be applied to you</small>.
 
  |-
 
  |-
 
|style="white-space: nowrap"| <span class="txt_green">xp.history</span> ''[Player Name / Steam ID]''
 
|style="white-space: nowrap"| <span class="txt_green">xp.history</span> ''[Player Name / Steam ID]''
  | Показывает XP историю игрока.<br /> <small class="txt_red">Примечание: Если не вводить имя игрока, команда будет применена к вам.</small>
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  | Shows the Player`s XP history.<br /> <small class="txt_red">Note: If you do not enter the name of the player, the command will be applied to you</small>.
 
  |-
 
  |-
 
|style="white-space: nowrap"| <span class="txt_green">randomowner</span>  
 
|style="white-space: nowrap"| <span class="txt_green">randomowner</span>  
  | Меняет владельца предмета на случайного. <br /> <small class="txt_red">Примечание: Предмет должен находиться в первом слоте инвентаря (левый верхний угол).</small>
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  | Changes item's owner to a random one.<br /> <small class="txt_red">Note: The item must be in the first inventory slot (upper left corner)</small>.
 
  |-
 
  |-
 
|}
 
|}
== Список исследуемых предметов ==
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== The list of investigated items ==  
Ниже представлен список всех изучаемых предметов, которые разделены по уровням, с указанием необходимого количества очков XP на их исследование.
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There is a list of all the studied items, which are divided by level, with an indication of the necessary amount of XP points for their research.
 
{{XPTable}}
 
{{XPTable}}
  
== Список изменений (Upadte Log) ==
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== Update Log ==
* [13.07.2016] Уменьшение радиуса получения опыта. Это значит, что теперь вы не будете получать опыт от других игроков, которые находятся дальше определённого расстояния. Иначе говоря, стоять АФК на базе в ожидании прокачки теперь не имеет смысла.
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* [07/13/2016] Reducing the radius of experience gain. It means that now you won`t get the experience of other players who are on a certain distance. In other words, staying AFK and waiting for the power leveling has no meaning.
* [13.07.2016] Добавлен эффект "димишинга": чем больше кто-то добывает для вас опыт, тем меньше вы его получаете.
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* [07/13/2016] The diminishing effect of is added: the more someone produces the experience for you, the less you get it.
* [13.07.2016] Более не будет возможности набирать опыт через использование ресурсов, вместо этого опыт будет приходить после первых нескольких крафтов предметов.
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* [07/13/2016] It will no longer be possible to gain experience through the use of resources, the experience will come after the first few crafts of the items instead.
* [13.07.2016] Установлен лимит на получение опыта от одного игрока: не более 6 XP.
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* [07/13/2016] A limit to the experience of a single player is set: it is no more than 6 XP.
* [07.07.2016] Система опыта была добавлена в игру.
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* [07/07/2016] The experience system has been added to the game.
  
 
[[Category:XP System]]
 
[[Category:XP System]]

Текущая версия на 03:39, 25 ноября 2018

Другие языки:
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Attention! This article talks about content that has been removed, or is temporarily removed from the game.
You won`t be able to find the object, phenomenon, or being in the latest version of the game.

The updated XP and level system was announced almost immediately after the introduction of the research system based on the blueprints. The reason for such kind of renovation served an obvious gap between the experienced players and newcomers. That's because drawings can be found in barrels, mainly in radtown. It is dangerous for weak players to be in such areas because of the constant stay of the stronger players who don`t simply allow the newbies to develop. In order to make the upgrading system more balanced, developers introduced this update.

The XP and levels System

The new system of experience consists of two important elements: level and XP.

Rust XP s1.jpg

Level

Level - each object has its own level, from which the player can study it. Item level corresponds to the level of the player.

XP

XP - actually is the experience points itself. The player receives XP for the activity in the game, such as the production of resources, crafting, building houses or murder. The player will get experience for the use of his property by other players, but not more than 6 XP from one player. It must be remembered that the "transfer" of experience working at a certain distance. After earning a certain amount of XP, the player gains a level. Accumulated XP points are spent on studying the subjects.

For more information about the ownership and distribution of experience based on it read here.

The Research Panel

100%

Research Panel is opened by pressing the "Q" key. Objects in the panel are divided into categories in the left column (1). At the bottom of this list, you can find the section "Locked". There is a list of items you have not studied yet. In the main window, you can find a block that displays objects studied and available to be created (Available) (2). Subjects, that weren`t studied, but available for research are slightly lower (Locked) (3). Lower - not available for the study due to the low level of the player (Upcoming) (4).

There is an icon near the unexplored subjects, which displays the information about what level do you need to gain for studying it or the amount of XP points.

There is also a function "Search", made for more convenient search of the desired object in the panel, (5).


Once you have completed all the requirements for the study of a particular object, select it and click the blue button (6), after which the item will be available to create.

Console commands for the administrators

A full list of commands can be found in the article "Console commands".

Command Description
data.export Exports the data about the experience.
xp.add [Value] [Player Name / Steam ID] Adds a certain amount of XP to the selected player.
Note: If you do not enter the name of the player, the command will be applied to you.
xp.reset [Player Name / Steam ID] Resets players level to 1.
Note: If you do not enter the name of the player, the command will be applied to you.
xp.setlevel [Value] [Player Name / Steam ID] Sets a certain level of the selected player.
Note: If you do not enter the name of the player, the command will be applied to you.
xp.addlevel [Value] [Player Name / Steam ID] Adds the selected player a certain number of levels.
Note: If you do not enter the name of the player, the command will be applied to you.
xp.history [Player Name / Steam ID] Shows the Player`s XP history.
Note: If you do not enter the name of the player, the command will be applied to you.
randomowner Changes item's owner to a random one.
Note: The item must be in the first inventory slot (upper left corner).

The list of investigated items

There is a list of all the studied items, which are divided by level, with an indication of the necessary amount of XP points for their research.

Level 3

Bota Bag.png
2 XP

Level 7

Door Key.png
3 XP
Hide Vest.png
5 XP
Hide Pants.png
5 XP

Level 16

Hoodie.png
8 XP
Lantern.png
10 XP
Miners Hat.png
10 XP
Revolver.png
12 XP

Level 17

Boots.png
11 XP
Large Medkit.png
11 XP
Riot Helmet.png
13 XP
Land Mine.png
13 XP

Level 20

Hazmat Boots.png
14 XP
F1 Grenade.png
18 XP

Level 24

Thompson.png
54 XP

Level 25

Level 26

Holosight.png
59 XP

Level 27

Custom SMG.png
41 XP
Muzzle Boost.png
41 XP

Level 30

Rocket.png
49 XP

Level 31

Level 32

Level 34

Level 36



Update Log

  • [07/13/2016] Reducing the radius of experience gain. It means that now you won`t get the experience of other players who are on a certain distance. In other words, staying AFK and waiting for the power leveling has no meaning.
  • [07/13/2016] The diminishing effect of is added: the more someone produces the experience for you, the less you get it.
  • [07/13/2016] It will no longer be possible to gain experience through the use of resources, the experience will come after the first few crafts of the items instead.
  • [07/13/2016] A limit to the experience of a single player is set: it is no more than 6 XP.
  • [07/07/2016] The experience system has been added to the game.
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