Bone Knife

Dear playersǃ Right now, the development of this website lies on the shoulders of a small group of enthusiasts. If you like our projects, you have a chance to help our project grow. The money we will get from the supporters will be invested in the website development, salaries for the editors, and payment for the dedicated server. You are able to donate via the payment methods listed below. Thank you in advanceǃ
This page is a translated version of the page Bone Knife and the translation is 100% complete.

Other languages:
Deutsch • ‎English • ‎русский

Bone Knife is a melee weapon. Best used for butchering carcasses of dead animals, such as deer, bears, wolves, as well as the bodies of the players. This weapon has a good strength, which is not reduced by butchering carcasses. Starting with 687.80 version, you can throw a knife, while it gets the properties of projectile weapons.

How to craft a bone knife (Recipe)

The knife is in the a basic set of knowledge of the player, so the study does not require a recipe.

Bone Knife.png
Bone Knife.png Bone Knife
No tools are required
Requires Workbench
Requires FurnaceLarge Furnace

Bone knife is created from bone fragments and pieces of cloth.

Crafting weapons calculator

Go to the crafting weapons calculator.

Update Log

  • [30/10/2015] [687.80] The knife can be thrown.
  • [01/12/2015] The initial version of a new sound for the bone knife.
  • [05/11/2014] LOD is published[2] to the model bone knife.


  • [09.05.2014] Daniel Conroy attached screenshots with Highpoly WIP [3] of the model.


  1. DPS — Used as a metric in some games to allow the player to determine their offensive power.
  2. (Levels Of Detail) - method in the three-dimensional graphics programming, is to create multiple versions of an object with varying degrees of detail, which can be switched depending on the distance of the object from the virtual camera
  3. WIP (Work in progress) - in the process of development
If you find a typographical error, inaccuracy or a mistake, please tell us about it in the comments.